- Added damage system for all Elementals, that means all benders scales damage output depending on how many players are around. - Added health system for all Elementals, that means all benders scales health depending on how many players are around.
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- Changed the boss to be persistent when spawned - The boss now stay active at all times, even if no players are nearby, preventing health issues.
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- Fixed a mistake in speak mechanics - Removed test mob - Changed the boss to be persistent when spawned - The boss now stay active at all times, even if no players are nearby, preventing health issues.
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- Totally re-work of The Greatest Knight Arena - Added more visually designs with glass to The Eye Arena, added a bit to the eyes in the arena - Gorgon's arena haven't changed much but still added a bit visually glass - Tharkon's arena has only chan...
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- Gorgon's items has been adjusted in attributes to be much more balanced. - Gorgon's items has been updated in the lore. - Added a new skill to Gorgon, named "BLADE_VORTEX", will throw axes while spinning around. - Gorgon's Axe animation has been u...
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- Changed all mobs to be persistent - All benders now stay active at all times, even if no players are nearby, preventing health issues. - Removed "stun" mechanic from Earth Skill 3, replaced it with slowness potion. - Changed Earth Bender's on spaw...
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- Made some changes in the "CR_DAMAGE_HIT_COUNTER_RESET" skill - Removed some "setstance" mechanics options - Added a new feature to "CR_SUMMON_FIGHTER_MINIONS": when the boss tries to summon more minions but the limit is reached, a random message i...
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- Added more enchantments to all boss equipment drops. - Increased the possible enchantment levels for all boss equipment drops. Enchantment values remain randomized, so if an enchantment lands on zero, that enchantment will not be present on the it...
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- Tested with 1.21.7 - Tested with MythicMobs 5.9.5 - Consolidated all Example Mobs, skills, droptables, and randomspawning into dedicated files: Example Mobs, Example Skills, Example DropTable, and Example RandomSpawning. - Fixed GHOST head was mis...
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- Tested with 1.21.7 - Tested with MythicMobs 5.9.5 - Removed an unused modifier from Lightning Skill "Lightning Thunderclap Pulse" - Updated Lightning Skill "Lightning Thunderclap Pulse" to include a brief delay before activation. - Added more effe...
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- Fixed Void Rift pulled party/guild members. - Fixed Void Singularity throwing errors in console. - Fixed Void Abyssal Chain not healing on consume and the particles were off. Modifiers has been changed. There was also a bug in console when used. -...
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- Added rarity in lores of potions, gems, vein miners, food. - Changed rarity for all Gem Equipment, artifacts, random equipment, set items, bags. - Merged Gem Adders and Gem Removers and Gem Equipment into Gems.yml file, this just make more sense b...
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- Added a new example mob that spawns in custom biomes generated by the TerraformGenerator plugin (muddy_bog, cherry_grove, scarlet_forest, crystalline_cluster). - Lucky villager will no longer spawn so often. - Lucke villager's droptable has been r...
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