Your Cart
Loading
UPDATES MOVED TO DOCS
https://www.docs.soapsuniverse.com/changelogs/
Read More
Herobrine - UPDATE - 2.2.1
- Herobrine now keeps hunting after you fly or teleport far away - He teleports back near you instead of getting stuck unloaded - Prefers chasing survival players when catching up - Fun / ambient abilities happen much more often during hunts - Comba...
Read More
Towers - UPDATE - 3.3.0
- Fixed Coolant overwriting its own upgrade level on spawn (now uses a separate fire-resistance amp) - Fixed Electric range so upgrades no longer nerf placed towers - Fixed Haunted L2/L3 spawning with L1 lifetime and range - Poison effect level and ...
Read More
Herobrine - UPDATE - 2.2.0
- Fixed Herobrine not always spawning as the real mob after the 3-minute wait - Spawn wait is now 3-5 minutes with random creepy whispers during the stalk phase - Opening spawn messages are now randomized instead of always the same line - Added spaw...
Read More
World Mob Levelling - UPDATE - 2.1.0
- Added Creaking entity - Added Parched, Camel Husk, Zombie Nautilus, and Zombie Horse (Mounts of Mayhem / Paper 26.1.2) - Added Warden, Wither, and Ender Dragon (drop tables already existed; mobs were missing) - Added drop tables for Parched, Camel...
Read More
Custom Mobs - UPDATE - 3.5.0
- Ragnis Tharkon: added close-range heat pulse, ember burst, and hit rebuke so melee feels less empty - Ragnis Tharkon: fixed lava geyser dummies and Ignis minions doing little or no skill damage - Ragnis Tharkon: fixed flying firebolts missing thei...
Read More
11 Elementals - UPDATE - 3.1.0
- Fixed Ice and Water ring/rotation ranges that used broken dash syntax (same class of console angle warnings as Gorgon) - Ice Bender misc rename: ICE_FROST_NOVA was colliding with Class Skills ICE_FROST_NOVA (packed-ice fountain spam) - renamed to ...
Read More
SoapsFloor - UPDATE - 1.0.5
GUI --- - Fixed menu `size` field: values are now row counts (3–6), not total slot counts. - Compacted all menus: Main Hub (4 rows), Admin/Stats/Settings (3 rows), paginated browsers (5 rows). - Schematic Browser: fixed schematic clicks doing nothin...
Read More
SoapsCommon - UPDATE 1.3.0
- YamlGuiScreen: handleSlot() is now invoked for all clicks, including slots with  dynamically placed items that have no static ItemConfig in gui.yml. This fixes  schematic/room/contract cards that were placed via set() in Java but ignored...
Read More
SoapsHungerStamina - UPDATE - 1.0.7
- Added scaling-drain: your RPG stat (strength by default) offsets how much inventory weight hurts stamina. Heavy load + low stat = more drain; high stat = you carry it better. Turn on with `scaling-drain.enabled: true` in weight.yml (needs Placehol...
Read More
Elementals Classes - UPDATE - 1.4.2
Support for 26.1.2 Support for MMOCore/MythicLib newest system Fixed a bunch of issues and changed the overall design Enhanced GUI for class selection
Read More
Towers - UPDATE - 3.2.3
- Fixed the body of all Towers, it was a "projectile" that couldn't be centered anymore. I changed it to particles, but with matching coloring. - Changed the item throwing targeter from "@Forward{f=10;uel=true}" to "@TargetLocation" - Changed the pa...
Read More
SoapsQuest - UPDATE - 1.0.4
Fixed shutdown task scheduling race causing IllegalPluginAccessException during plugin disable.Added safer shutdown handling for autosave and batch save flows.Improved recurring task shutdown logic to prevent duplicate cancellation and re-entry issue...
Read More
SoapsQuest - UPDATE - 1.0.3
New headline feature: Sigils 1. Added a brand new custom progression currency called Sigils. 2. Added admin commands to manage Sigils:   /sq sigils give <player> <amount>   /sq sigils take <player> <amount>...
Read More
SoapsHungerStamina - UPDATE - 1.0.6
- Added a global stamina UI on/off switch (`ui.enabled`) so you can hide all stamina bars and chat UI for everyone from one place. - Added the same UI master switch to the admin Features GUI, so you can toggle it in-game without editing files. - Spl...
Read More